One of my favorite games of 2025 is finally coming to Xbox this summer — Dispatch
- Dispatch is finally coming to Xbox this summer
- The game will be available on Xbox Series X, Xbox Series S, and Xbox on PC.
- It will feature cross-save and Xbox Play Anywhere support
AdHoc Studios' superhero workplace comedy, Dispatch, is officially coming to Xbox this summer.
As announced during the March 26 Xbox Partner Preview, Dispatch will launch as a full-featured version comparable to the original PC release, complete with Xbox Play Anywhere support. A single purchase of the game grants players access to it on Xbox Series X, Xbox Series S, and Xbox on PC.
It will also feature cross-save functionality, allowing players to switch between Xbox platforms and access their save data without interruption. The official date has yet to be confirmed, though.
"Dispatch is ultimately about people - messy, complicated, and just trying their best. Bringing it to Xbox with full Play Anywhere support means more players can experience the complete story however and wherever they want," said Michael Choung, executive producer at AdHoc Studio.
Adhoc Studios' debut game launched in late 2025 for PlayStation 5 and PC, and recently received a Nintendo Switch 2 launch as well.
The game was nominated for several awards last year and also earned a spot in TechRadar Gaming's Game of the Year 2025 list, among other titles like Clair Obscur: Expedition 33, Blue Prince, Kingdom Come: Deliverance 2, and Hades 2.
In my review, I praised the game's short episodic structure, compelling characters, and incredible animation style, with impactful decision-making wrapped in a heartfelt story.
"Dispatch is no repeat of the tired, mature superhero story, but rather a heartfelt adventure about former villains looking for a second chance," I wrote.
"With a cast of lovable characters voiced by an all-star cast, impressive interactive gameplay, and all wrapped in a gorgeous animated art style, AdHoc Studio's debut title is the underdog of the year that has reopened the door that I thought was long closed on the episodic, choice-based narrative genre."
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